[MSFS] JF PA-28R Arrow III v0.2.0

Megaddons
By -

 

v0.2.0 (19/03/21)

Icing effects added

Propeller animations fixed

Improvements to exterior surface detail and decals added for higher texture resolution in previously lower resolution exterior and cockpit areas

GNS 430/530 - Power functionality and backlighting added, 2D pop-outs fixed

Fuel selector can now be controlled using 'FUEL SELECTOR 1 LEFT/OFF/RIGHT' assignments

Tweaks to autopilot roll control

Improvements to FDE - idle RPM fixed, vibration/wobble reduced

VR compatibility fixes

Support added for the following 'set' control assignments - Battery, alternator, beacon light, landing light, navigation lights, strobe lights, pitot heat

Landing light illumination area increased

Cockpit texture resolution no longer reduced with lower graphical settings selected

Autopilot and navigation lights circuit breakers now affect associated systems

Autopilot heading mode active without autopilot engaged - fixed

Tutorial flight files added

Engine priming and start tweaked for greater realism, manual updated to provide more information on engine priming before start up

Wind direction reversed on EFB - fixed

Navigation mode will now default to VLOC/NAV unless state saving is enabled and GPS mode was selected on previous flight

CDI on NAV/OBS 1 now responds correctly to GPS course

GPS 100 sometimes stuck in self-test mode - fixed

Manual changes to transponder code sometimes not triggering response from ATC - fixed

Transponder mode changes not being recognised by ATC - fixed

Rudder trim direction reversed - fixed

COM and NAV audio idents - fixed

EFB and GPS 100 displays no longer refresh when not in use for improved performance (FPS). EFB automatically turns off when hidden.

OAT indicator fixed

ELT set to ON when selecting cold & dark state - fixed

Environment (e.g. cloud, taxi markings) sometimes visible in footwell - fixed

inHG barometric setting option added to altimeters

Mixture 'decrease incrementally' assignment fixed

Custom registration decals now remain visible at a greater distance (lower LOD)

Gear mechanism animation fixes

 

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