Features:
• Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads) • True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more • Accurately modelled and positioned dynamic airport lighting • Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects • Bespoke taxi signage as it is in the real world • Highly detailed models of all airport buildings, objects and surroundings • Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals • Use of the latest MSFS SDK features to allow for the best optimisation and performance possible • Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers • Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling • Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies • Level of Detail (LOD) optimisation for every model to encourage the best performance possible • Visual Docking Guidance System by Nool.aero